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	<title>Comments on: How I Use Leeroy Jenkins to Teach Race in Videogames</title>
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	<link>http://www.tannerhiggin.com/2009/09/how-i-use-leeroy-jenkins-to-teach-race-in-videogames/</link>
	<description>Race, Gender, and Power in Videogame Culture</description>
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		<title>By: Tanner</title>
		<link>http://www.tannerhiggin.com/2009/09/how-i-use-leeroy-jenkins-to-teach-race-in-videogames/comment-page-1/#comment-1748</link>
		<dc:creator>Tanner</dc:creator>
		<pubDate>Fri, 31 Dec 2010 20:21:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.tannerhiggin.com/?p=189#comment-1748</guid>
		<description>@tim

I think that takes place mostly at the level of player performance. In my years playing WOW, often when I see a black avatar it is named in a silly way (usually based on stereotypes) or constructed visually to highlight the disjunction between the skin and the other options for visualization (most notably the hair).

On the Blizzard side of things, brown-skinned avatars and characters are exceedingly rare and the fictional environment seems to displace race onto monstrous bodies. Of course, this is an issue predominantly with genre and a trend throughout fantasy MMOs (&lt;em&gt;EverQuest&lt;/em&gt; being one of the rare exceptions).</description>
		<content:encoded><![CDATA[<p>@tim</p>
<p>I think that takes place mostly at the level of player performance. In my years playing WOW, often when I see a black avatar it is named in a silly way (usually based on stereotypes) or constructed visually to highlight the disjunction between the skin and the other options for visualization (most notably the hair).</p>
<p>On the Blizzard side of things, brown-skinned avatars and characters are exceedingly rare and the fictional environment seems to displace race onto monstrous bodies. Of course, this is an issue predominantly with genre and a trend throughout fantasy MMOs (<em>EverQuest</em> being one of the rare exceptions).</p>
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		<title>By: Tanner</title>
		<link>http://www.tannerhiggin.com/2009/09/how-i-use-leeroy-jenkins-to-teach-race-in-videogames/comment-page-1/#comment-1747</link>
		<dc:creator>Tanner</dc:creator>
		<pubDate>Fri, 31 Dec 2010 20:15:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.tannerhiggin.com/?p=189#comment-1747</guid>
		<description>@daakuryu

A. The character model is brown. Look closely.
B.  Whatever his stated reason was it fits into a chain of signification that I believe connects to racial stereotyping (the skin, the voice, the name, the performance). Race and its signification often exist even when its disavowed. Just because the player says it doesn&#039;t exist doesn&#039;t mean it doesn&#039;t exist, in my opinion. 
C. I know that. And it is based off the character model---just with white skin.</description>
		<content:encoded><![CDATA[<p>@daakuryu</p>
<p>A. The character model is brown. Look closely.<br />
B.  Whatever his stated reason was it fits into a chain of signification that I believe connects to racial stereotyping (the skin, the voice, the name, the performance). Race and its signification often exist even when its disavowed. Just because the player says it doesn&#8217;t exist doesn&#8217;t mean it doesn&#8217;t exist, in my opinion.<br />
C. I know that. And it is based off the character model&#8212;just with white skin.</p>
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		<title>By: soandso</title>
		<link>http://www.tannerhiggin.com/2009/09/how-i-use-leeroy-jenkins-to-teach-race-in-videogames/comment-page-1/#comment-1740</link>
		<dc:creator>soandso</dc:creator>
		<pubDate>Fri, 31 Dec 2010 15:15:20 +0000</pubDate>
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		<description>Leeroy and the guy who owns the character are white.</description>
		<content:encoded><![CDATA[<p>Leeroy and the guy who owns the character are white.</p>
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		<title>By: Daakuryu</title>
		<link>http://www.tannerhiggin.com/2009/09/how-i-use-leeroy-jenkins-to-teach-race-in-videogames/comment-page-1/#comment-1738</link>
		<dc:creator>Daakuryu</dc:creator>
		<pubDate>Fri, 31 Dec 2010 12:03:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.tannerhiggin.com/?p=189#comment-1738</guid>
		<description>You are making your argument that the character is black, based of of how the guy talked and mentioned chicken, and go on saying that Blizzard nullified the characters race to make it more PC.

Except there are 3 things you might have needed to research first before making that claim,

A) The fact that Leeroy&#039;s character model was indeed a white skinned character model as displayed in on the card.

B) The player behind Leeroy is also a white man who in an interview stated the only reason he mentioned the chicken was because he had been away from the keyboard reheating chicken when the &quot;meeting&quot; was taking  place.

C) The Card was drawn by Mike Krahulik of Penny Arcade who based it off of Leeroy&#039;s character model and, if you&#039;ve ever been to Penny Arcade you will know that they generally do not care about offending a few people so they would have made the guy on the card black if he had really been portraying a black man.

That said I understand the point you are trying to make, but you are using an example that does not fit, to teach a point that I don&#039;t think you have thought out entirely.</description>
		<content:encoded><![CDATA[<p>You are making your argument that the character is black, based of of how the guy talked and mentioned chicken, and go on saying that Blizzard nullified the characters race to make it more PC.</p>
<p>Except there are 3 things you might have needed to research first before making that claim,</p>
<p>A) The fact that Leeroy&#8217;s character model was indeed a white skinned character model as displayed in on the card.</p>
<p>B) The player behind Leeroy is also a white man who in an interview stated the only reason he mentioned the chicken was because he had been away from the keyboard reheating chicken when the &#8220;meeting&#8221; was taking  place.</p>
<p>C) The Card was drawn by Mike Krahulik of Penny Arcade who based it off of Leeroy&#8217;s character model and, if you&#8217;ve ever been to Penny Arcade you will know that they generally do not care about offending a few people so they would have made the guy on the card black if he had really been portraying a black man.</p>
<p>That said I understand the point you are trying to make, but you are using an example that does not fit, to teach a point that I don&#8217;t think you have thought out entirely.</p>
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		<title>By: Tim Bennett</title>
		<link>http://www.tannerhiggin.com/2009/09/how-i-use-leeroy-jenkins-to-teach-race-in-videogames/comment-page-1/#comment-1736</link>
		<dc:creator>Tim Bennett</dc:creator>
		<pubDate>Fri, 31 Dec 2010 10:55:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.tannerhiggin.com/?p=189#comment-1736</guid>
		<description>&quot;Once that is established I point out that even with these options available MMORPGs are predominantly whitewashed environments where blackness is viewed as abnormal and when black or brown avatars are present in MMORPG space they are often lampooned as incongruent with fantasy or sci-fi convention.&quot;

What are some examples of this?</description>
		<content:encoded><![CDATA[<p>&#8220;Once that is established I point out that even with these options available MMORPGs are predominantly whitewashed environments where blackness is viewed as abnormal and when black or brown avatars are present in MMORPG space they are often lampooned as incongruent with fantasy or sci-fi convention.&#8221;</p>
<p>What are some examples of this?</p>
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