Archive for 'Pedagogy'
How I Use Leeroy Jenkins to Teach Race in Videogames

How I Use Leeroy Jenkins to Teach Race in Videogames

Posted 17 September 2009 | By Tanner | Categories: Pedagogy | No Comments

I think it is important for those of us in media studies, and not just with a game studies focus, to teach how to “read” and interpret videogames given their budding status as one of the dominant media forms of the near future. This is particularly important if you subscribe to McKenzie Wark’s central argument [...]

Teaching Transcoded Race in Videogames

Posted 23 May 2009 | By Tanner | Categories: Pedagogy | No Comments

In the past when I have taught race in videogames for my freshman composition classes I have had a hard time explaining how to push beyond representational critiques of racial signification. Naturally students are more adept at analyzing the visual presentation and iconography of race in games than breaking down the more subtle and technical [...]

Twitter in the Classroom: Backchanneling a Film Screening

Twitter in the Classroom: Backchanneling a Film Screening

Posted 11 May 2009 | By Tanner | Categories: Pedagogy | No Comments

Twitter is the current hot social network and, for once, I think it is justified. As others have pointed out, what makes Twitter useful is its adherence to simplicity in design and features and the ability to be followed but not follow, or, its asymmetry.
Academics have been especially intrigued by its functionality in the classroom and [...]

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